
Riebart Norith
Gallente Interstellar Business Federation Tartarus Coalition
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Posted - 2007.10.05 02:23:00 -
[1]
I so totally endorse this, I've been wanting this since I started playing. I've only got a laptop (AMD Athlon64 3500+, 1.5Gb RAM, X200M Chipset with X200 graphics) as my main computer and while it usually runs Eve great, I don't get fantastic FPS, and in many situations, even in small gang wafrare, I need to zoom right out to inflict LOD onto things so the drones/NOS/Webs/**** don't massacre me at 1 FPS. Similarly, in every mission I need to zoom right out because of the dust, clouds, and huge numbers of structures.
I know we can turn off effects and turret effects, that helps, but doing that in gang PvP is suicide, because you'll never see who's shooting you, or NOSsing you, or webbing you, or scramming you, or....You get my point.
So, I'd like a few things:
1) The option to get rid of dust, clouds, background effects, and buildings (large collidable structures).
2) When effects are turned off, tell me who is doing what effects to me. The "Miscellaneous" is so descriptive my brain hurts. Every time I get "PirateLady [Miscellaneous] 12.73sec" in my hud I want to cry. How hard is it to say "PirateLady [Stasis Web]" or "[Energy Vampire]" or "[Energy Destabilizer]". I mean, then I wouldn't think twice about turning off effects. Of course, this should happen anyway, and we shouldn't be relying solely on the graphics for our information.
3) Reduce models to a low-poly, low-res texture flavour. So that having 15 ships together doesn't mean an FPS death for people like me.
I think the main problem right now is there is too much information being represented visually (EW effects like web, NOS, neut, scram, TD, painting, and damp. But things like ECM and ECM burst have no graphical representation...why not? Tanking effects are represented visually as well. As are mounted guns, but launchers have no graphical representation? A skilled recon pilot can give you a 75% accurate guess on the type of tank, how strong the tank is, and what guns are fit just by looking at a ship.). Trying to push that much data through a visual interface is a bit much.
Plus, just fix the derned EW notices on principle. Get rid of that miscellaneous!!!
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